Version: [5208] 3D City Studio 2.2.2

2.2.2 - Help opens the online guide on geophilo.com instead of a copy
bundled in the plugin package; the plugin no longer ships
documentation HTML.
2.2.1 - Hub listing text rewritten; author Geophilo; university
affiliation removed; documentation links use the standard geophilo.com
pages (manual.html, guide/); manual HTML no longer ships in the plugin
package.
2.2.0 - Realistic streets and street life, dynamic facades, one
English material catalogue.
- Roads: asphalt with aggregate and cracks, lane, edge and centre
lines, stop lines and zebra crossings painted in the shader at every
junction, all roads in one draw call; honours oneway and lanes.
Sidewalks with pavers and a raised curb that open where side streets
join.
- Street life: instanced cars, vans, taxis and buses drive in their
lanes, keep their distance and turn at junctions, with headlights at
night; instanced pedestrians walk the sidewalks and paths. Only those
near the camera and in view are drawn.
- Buildings: floor slabs follow the volume they belong to, flat roofs
carry parapets and rooftop plant, a stone plinth at street level,
contact shadows and window blinds by day. New Style toggle: Parapets,
Plinths and Rooftop Plant.
- Dynamic facades (new default, Style > Facades): window bays and
floors laid out per wall, never cut by a corner, in six styles chosen
from the building's function and height; a planx_facade attribute
still wins.
- One material catalogue for facades, roofs and surfaces, shared with
3D OSM Model, English names only; older names in saved settings,
themes and attributes still load.
- English only: Turkish keyword matching is gone from the building
code, and the roadmap and reference manual are in English.
- Fixed: lit windows stayed dark at night when the time came from a
view link, bookmark or time preset.
- Benchmark city: draw calls with traffic and people 2268 to 205, a
quarter fewer triangles, the scene ready 39 percent sooner.
2.1.3 - Official academic reference manual and real-world 30-board
Konak digital twin atlas.
- Built comprehensive academic reference manual featuring 30
publication-grade 4-panel comparison boards and 42 raw feature
screenshots rendered with real Konak test data (2,367 building
footprints and Copernicus 30m DEM).
- Replaced conceptual mockups in the 4-step workflow guide with
dual-panel side-by-side comparisons of actual QGIS Publisher dialogs
and real 3D WebGL scenes.
- Guarded raster layer extent updates in exporter.py against
non-vector layer types.
2.1.2 - Comprehensive metadata documentation and capability profile.
- Updated metadata description and about documentation to reflect
volumetric massing, architectural facades, and unified raster/vector
workflows.
2.1.1 - Qt6 static enum compatibility and clean ZIP file permissions.
- Scoped QgsMapLayerProxyModel.Filter and
QgsVectorFileWriter/QgsRasterFileWriter.WriterError enum references
for zero static Qt6 analyzer warnings while keeping QGIS 3 and QGIS 4
runtime behavior identical.
- Normalized archive entry permissions to 0644 (non-executable) for
all Python and asset files.
2.1.0 - Unified raster/vector workflows, volumetric 3D massing modes,
and expanded architectural facade and roof catalogue.
- Building models and facades: added ResidentialA-F photo facades,
UrbanF, CurtainWall, NordicTimber, HeritageStone, AnatolianBrick,
IndustrialLoft, BrutalistConcrete, plus TurkishTile, CopperPatina,
GravelBallast, and LeadMansard roof presets and the Modern Turkish
theme.
- Volumetric 3D massing: Auto Smart Massing (default), Podium + tower,
Stepped tower, Courtyard block, Cantilever / pilotis, and Penthouse
crown modes selectable globally, per function, or via QGIS Quick
Style.
- Unified raster/vector workflow: removed the separate Publish mode
toggle and mandatory layer requirements so any combination of raster
or vector layers exports and supports solar, SVF, viewshed, wind, and
elevation/slope tint analyses.
- Layer selection ergonomics: all layer combo boxes start empty unless
strictly matched by geometry type and name, with a one-click Clear all
layers button.
2.0.1 - The repository and issue tracker moved to GitHub
(github.com/YusufEminoglu/planx_3d_city).
2.0.0 - Faster viewer, planning tools and exchange formats.
- Performance: merged building tiles (10k buildings: 44,249 -> 447
draw calls), worker-built geometry, on-demand rendering, BVH picking;
50k-building scenes load about twice as fast.
- Visual quality: physical sky and sky lighting, 4x MSAA and GTAO, lit
windows at night, straight-skeleton hip and gable roofs, glossy glass,
optional depth of field and tree wind.
- Planning tools: GPU sun hours, sky view factor and viewshed; zoning
what-if scenarios with existing | A and B | A split views.
- Exchange and output: 3D Tiles 1.1 and CityJSON 2.0 export, view
links, screenshots up to 8K, MP4 tour videos, WebXR, portable packages
ready for GitHub/GitLab Pages and Netlify.
- QGIS: a 3D preview panel with two-way building selection.
- Exporter: DEM cropped to the scene (tiled DEFLATE GeoTIFF), lighter
GeoJSON, unchanged layers kept on re-export.
- Fix: the sun stood on the opposite side of the sky; zoning envelopes
were never drawn.
- Breaking: English-only UI and attribute names (map Turkish column
names in the field mapping); exported data moved to web/data/vector,
so re-export existing projects.
1.0.3 - Redesign plugin icon to high-end 3D tactile brand design with
circular teal pedestal, zero margin, and refreshed documentation
links.
PlanX 3D City Viewer 1.0.0 - Flagship Official Release.
- Includes 1-click OSM Urban Harvester expansion, Atmosphere &
Lighting Studio, Visual Readiness Gauge, WebGL Performance Tier
Estimator, Volumetric GFA Calculator, GeoTIFF Edge Blending, and
Keyboard Shortcuts HUD.
- Added dynamic 0-100 percent Scene Readiness Score and Pre-Flight
WebGL Performance Tier predictor (Ultra 60+ FPS, High Performance,
Heavy Urban Scene) to quality report.
PlanX 3D City Viewer 0.8.66 - Atmosphere & Lighting Studio presets.
- Added 5 visual lighting presets (Midday Sunlight Clean, Golden Hour
Architectural, Overcast Soft Studio, Night Lights & Glow, Morning
Mist) to QGIS publisher.
PlanX 3D City Viewer 0.8.65 - Full 1-click OSM urban harvester
expansion.
- Expanded Overpass harvester to fetch waterlines, streetlights,
benches, bus stops, and trash bins in 1 click alongside buildings,
roads, greens, and trees.
PlanX 3D City Viewer 0.8.64 - Nav tab visual icons and geographic CRS
reprojection advice.
- Added visual tab icons (0 Guide, 1 Data, 2 Check, 3 Style, 4
Publish) and automatic UTM reprojection guidance to quality report.
PlanX 3D City Viewer 0.8.63 - Master AI audit fixes.
- Cleaned Bandit B110 try/except pass occurrences, added vector layer
commitChanges on attribute edits, and preserved road access keywords
in presets.
PlanX 3D City Viewer 0.8.62 - Mapped attribute fields summary in
quality report.
- Quality report displays active attribute column mappings (floors,
population, road width, tree height, function).
PlanX 3D City Viewer 0.8.61 - Auto-detect attributes button.
- Added a 1-click Auto-detect attributes button to re-scan smart
column aliases.
PlanX 3D City Viewer 0.8.60 - Auto QGIS map canvas extent zoom.
- QGIS map canvas auto-zooms to imported sample dataset or harvested
OSM boundary.
PlanX 3D City Viewer 0.8.59 - Smart attribute field auto-detection.
- Automatic pairing for katadedi, nufus, floors, genislik, and
function columns.
PlanX 3D City Viewer 0.8.58 - Hero header quick export button and
unneeded root file cleanup.
- 1-click Export & Open 3D Viewer button in dialog hero header and
cleaned residual root files.

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Token

2026-10-27T21:36:18.102794+00:00

3.28.0

4.99.0

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Version management

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