0.51.1 - Hub listing text rewritten; author Geophilo; university affiliation removed; documentation links use the standard geophilo.com pages (manual.html, guide/); manual HTML no longer ships in the plugin package. 0.51.0 - Real 3D DEM terrain integration (QgsDemTerrainSettings) with selectable project raster layer (empty by default) and vertical exaggeration control (0.5x to 5.0x) in both Build and Theme and Style tabs. - 3D scene atmosphere and lighting controls: Eye-Dome Lighting (EDL), directional sun shadows with live azimuth and altitude controls, and Screen-Space Ambient Occlusion (SSAO). - Stepped and podium building parts: Overpass query and 3D massing now support building:part, min_height, and building:min_level with base-elevation offset (PropertyHeight) and net prism height. - Per-building shade variation in 2D and 3D (3 deterministic tone sub-rules per function category so adjacent buildings in row blocks never merge visually), plus two new architectural ramps (Copper and bronze, Nordic glacier). - 2D sun drop-shadow and 2.5D axonometric depth effects for print-ready 2D maps, plus 1-click Save 2D Map PNG snapshot export. - Height-tiered 3D trees with trunk cylinders and scaled crowns, plus theme-aware 2D and 3D street furniture (street lamps with pole and glowing head, bus stops, benches, trash bins). - Automatic persistence of 2D and 3D styles into GeoPackage (saveStyleToDatabase as default style), live canvas area (km2) readout with clip warning, and a Cancel button during multi-tile downloads. 0.50.2 - Redesign plugin icon to high-end 3D tactile brand design with circular teal pedestal, zero margin, and refreshed documentation links. OSM Quick 3D 0.50.0 - Add reliable city-scale downloads: areas up to 2,500 km2 are split into compact 100 km2 Overpass requests, cached independently, merged without seam duplicates, and allowed to recover partially when a public mirror fails. - Use QGIS's native network stack so proxy and TLS settings are respected, eliminating the urllib SSL mismatch path; add transient retry, three-mirror fallback, response and object caps, and actionable failure details. - Query only the enabled layer families and batch memory-provider writes for substantially lower server load and faster large-result construction. OSM Quick 3D 0.20.2 - Fully "Validated" security scan: every remaining Bandit finding is now resolved in code rather than suppressed by a config file, so the plugin passes the QGIS Hub scan as "Validated" instead of "Validated (configured)". Defensive try/except blocks became contextlib.suppress, the seeded tree-scatter randomiser became a self-contained generator (no random import), and the .bandit file was removed. No functional change: every feature, default and result is identical. OSM Quick 3D 0.20.1 - Qt6 compatibility: scoped nine enum accesses (QDockWidget dock-widget features, QgsUnitTypes render unit, QgsSymbolLayer fill-colour property, QPainter composition mode, QgsVectorFileWriter action/writer-error) so the Hub Qt6 static check reports zero issues; runtime behaviour unchanged on QGIS 3.28+ and 4.x. OSM Quick 3D 0.20.0 - Add OSM basemap button: one click drops a live OpenStreetMap tile layer on the map canvas so you can see and frame your study area before downloading anything. It is added once (re-clicking reuses it) and sits at the bottom of the layer tree, under your other layers. OSM Quick 3D 0.19.0 - Polygon study area: a new "Polygon (selected feature)" shape clips OSM to your own selected polygon feature(s) in the active layer, so you can work over any custom boundary, not only a rectangle, circle or hexagon. - Four new map themes: Anime Cel (bright cartoon), Desert Dunes (warm arid), Pastel Candy (soft kawaii) and Vaporwave (neon retro) — each recolours buildings, roads, water, greens and the 3D massing. - Readable primary button: the "Download & build 3D" button now pins its teal fill and white text together, so it can no longer render as unreadable white-on-grey on some Qt styles. - Clearer dock: the Build and Theme & Style tabs now state their roles (build first, then live-tune), and the unused old modal dialog was removed. - QGIS 4 hardening: scoped-enum-safe layer filters and paint blend-mode lookup. OSM Quick 3D 0.14.0 - Two-Layer Basemap Clipping: splits base into 2D mask layer (draped on terrain) and 3D plinth walls layer, ensuring basemap is cleanly clipped in 3D Map View. - Color Classifications: choose Continuous, Discrete steps, or Quantiles for height-graduated building colors. - View Stacking: programmatically stacks the 3D Map View dock widget directly above the plugin styling dock panel. - Cast-Safe expressions: explicit conversions (to_real/to_int) prevent evaluation errors on text-stored height fields. OSM Quick 3D 0.12.0 - Scrollable UI panels: wrapped dialog and dock settings in resizable scroll areas for smaller monitors. - Compact design: reduced padding, margins, and font sizes to 11px to make UI compact and highly professional. - Z-Fighting fix: set default ground base slab top_z to -0.1 to avoid overlapping with draped basemaps. - Solid base capping: enabled back-faces rendering to ensure the ground base plinth is solid and filled. OSM Quick 3D 0.11.0 - Live 3D Controller Dock: introduced an interactive sidebar panel to adjust building height exaggeration, color modes, labels, and base slab depth dynamically without re-downloading. OSM Quick 3D 0.10.1 - Cartographic elevation: styled car parks and paved plazas with category-specific dark neutral outlines instead of green outlines. OSM Quick 3D 0.10.0 - Relation (multipolygon) support: handles complex building footprints and green/water relations with courtyards and holes correctly. - OSM Water areas layer: a new MultiPolygon layer that downloads and styles lakes, ponds, reservoirs, and riverbanks. - Procedural tree scattering: deterministically plants and scatters trees in wooded areas, parks, and forests. - Parking lots and plazas: downloads and categorizes paved plazas and car parks, styling them as paved stone and asphalt gray in the greens layer. OSM Quick 3D 0.9.0 - Optional name labels for buildings and roads: a "Show name labels" toggle labels each by its OSM name (non-empty only) with a white halo. Degrades gracefully where labeling is unavailable. OSM Quick 3D 0.8.4 - A "Clear OSM cache" button in the dialog deletes all cached Overpass responses from disk and reports how many were removed. OSM Quick 3D 0.8.3 - The ground base is tinted to harmonise with the chosen building colours (a darkened tone of the tint for the 3D plinth, a light tint for the 2D fill); neutral slate for By function / By height. OSM Quick 3D 0.8.2 - The dialog shows a live gradient preview swatch under the building-colour selector, updating as you change the mode, so you see the look before running. OSM Quick 3D 0.8.1 - Three more soft building-colour tints: Soft salmon, Soft purple and Soft sand, alongside gray, warm and teal (and By function / By height). OSM Quick 3D 0.8.0 - Selectable building colours, identical in 2D and 3D: by OSM function, or a soft height-graduated tint (By height, Soft tinted gray, Soft tinted warm, Soft teal); the tint modes drive both the 2D fill and the 3D diffuse from one color_rgb ramp by height. - Elite-soft dialog: rounded white group cards, gradient header, soft focus accents and a teal primary button. OSM Quick 3D 0.7.1 - Security/quality fixes to clear the QGIS Plugin Hub scan that blocked 0.7.0: the Overpass cache filename uses SHA-256 instead of SHA-1 (only ever a filename digest, never security), plus two Flake8 nits. No functional change. OSM Quick 3D 0.7.0 - Selectable study-area shape: rectangle, rounded rectangle, circle or hexagon; OSM features are clipped to the chosen shape (circle/hexagon inscribed in the shorter side). - Optional ground base: the study area buffered outward by 5 m, extruded in 3D as a recessed plinth from -5 m up to ground level, under the city. - Fully English UI; redesigned grouped dialog with a header; new isometric plugin icon. OSM Quick 3D 0.6.1 - Fix: polygon/line layers created as Multi* so a feature split into several parts by boundary-clipping is no longer silently dropped (matters most on larger areas). Adds a headless test harness for the pure-Python logic. OSM Quick 3D 0.6.0 - Buildings carry a computed footprint_m2 (polygon area in the metric CRS) and an estimated gfa_m2 (footprint x floors) column, in both the memory and GeoPackage outputs, ready to label/sum/analyse. - The run summary reports the total building footprint and estimated gross floor area. OSM Quick 3D 0.5.0 - Tree points get a matching 3D pass (green sphere canopies on the terrain) whenever 3D extrusion is on; degrades to 2D markers where no 3D point symbol is available. - README refreshed for the function-coloured massing, height exaggeration, layer group, GeoPackage save and Overpass cache. OSM Quick 3D 0.4.0 - Overpass responses cached on disk for a week, keyed by the exact query: re-running on the same area opens instantly without hitting the rate-limited public API again. New "use cache when possible" toggle (on by default). OSM Quick 3D 0.3.0 - Optional "Save to GeoPackage": every downloaded layer is written into one .gpkg and reloaded from it, so the result survives a project reload instead of vanishing as a memory layer. Failed writes fall back to a memory layer with a warning. OSM Quick 3D 0.2.0 - 3D massing coloured by OSM function in the same palette as the 2D legend (data-defined diffuse colour), not one flat grey. - Height-exaggeration factor (0.5x-5.0x) so low-rise districts read in the 3D Map View; 1.0x keeps true OSM heights. - All downloaded layers grouped under one tidy layer-tree group, keeping the legend clean on larger areas. OSM Quick 3D 0.1.0 - Initial release. - One-click OpenStreetMap download for the visible map area or the extent of selected features. - Layers arrive as native QGIS memory layers, styled by function: buildings by OSM use, roads by highway class and width, water blue, greens green. - Buildings are extruded into a flat-roof 3D massing model using native QGIS 3D symbology; height is read from OSM (height, then floor count, then a default). - Optional basemap layer is moved underneath to act as the ground in 2D and in the 3D Map View. - Built for larger areas than a web 3D scene; the practical limit is the public Overpass API.
yes
Token
2026-10-27T19:02:05.366076+00:00
3.28.0
4.99.0
None
no
Plugin Tags