Version: [5345] 3D OSM Model 0.17.0

- **Per-building colour variation:** every building of a given
function used to be drawn in the *exact* same shade, which reads as
one flat artificial mass. Each building now gets a small (±7%
HSL-lightness) variation, `jitterBuildingColor`, seeded by its own
footprint centroid — so it is **deterministic** (the same area always
looks identical, cache-safe), preserves hue & saturation (the active
**web theme** still reads), and is **free** (wall materials are
already created per building, so no extra draw calls or frame-rate
cost). A block of housing or offices now reads as many individual
buildings.

yes

geo140195philo

2026-06-05T21:32:49.488704+00:00

3.28.0

4.99.0

None

no

Version management

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