0.1.0-beta57 - Move optional deps (rasterio, geopandas, tqdm, pillow) to core so pip install solweig works out of the box 0.1.0-beta56 - Fix nighttime Ldown: CI now defaults to 1.0 (clear) instead of 0 at night; carry forward last daytime CI into nighttime hours - Fix GPU SVF: guard against f32 tan(~90°) sign flip in shadow propagation shader - Fix SVF recompute: fall back to recomputation when old SVF zips lack shadow matrices needed for anisotropic sky - Auto-detect met file timestep instead of hard-coding 60/10 min - Add Kronenhuset validation test and report (Lindberg et al. 2008) 0.1.0-beta55 - Adds tutorial for Bilbao; Fixes DEM vs CDSM absolute handling. 0.1.0-beta54 - Fix docs consistency tests; fix CI GDAL build for QGIS compat 0.1.0-beta53 - Enforce output directory for timeseries outputs 0.1.0-beta52 - Array vs. GeoTIFF API consistency 0.1.0-beta51 - Linting 0.1.0-beta50 - Cleanup 0.1.0-beta49 - Calculate API change and specs cleanup 0.1.0-beta48 - Add MkDocs site with API reference, I/O docs, and QGIS plugin guide 0.1.0-beta46 - Support QGIS 4 (Qt6); raise minimum to QGIS 4.0, Python 3.11 0.1.0-beta45 - Fix mountain shadow reach; simplify QGIS tiling options; minor bug fixes 0.1.0-beta44 - Expose day/night UTCI heat-stress thresholds; optional per-timestep Tmrt output; log TimeseriesSummary report 0.1.0-beta43 - TimeseriesSummary with aggregated grids and inline UTCI/PET; remove batch postprocess 0.1.0-beta42 - Remove percent symbol from changelog (fixes ini-style metadata parsing) 0.1.0-beta41 - Configurable land cover materials table in Surface Preparation with UMEP defaults - Save/load UMEP-compatible parametersforsolweig.json from surface directory 0.1.0-beta40 - Tighten golden test tolerances (SVF, wall temp, Tmrt, PET, ground temp) 0.1.0-beta39 - Fix nighttime Tmrt: full longwave radiation balance via Rust pipeline - Remove deprecated Python physics; all paths use fused Rust pipeline 0.1.0-beta38 - SVF must be prepared before calculate(); fix shadow spec convention - Documentation and quick-start improvements 0.1.0-beta37 - Fix integer raster crash on NaN assignment; rename coerce_f64_to_f32 to ensure_float32 0.1.0-beta36 - GPU shadow-to-bitpack shader; anisotropic sky GPU cleanup - SVF core API tests; Python 3.9 fix; surface model type-safety fixes 0.1.0-beta35 - Fall back to Python logging/tqdm when QGIS is importable but inactive 0.1.0-beta34 - Use local relief for max_height; harden NaN handling; fix SVF tile-size context 0.1.0-beta33 - GPU and processing performance improvements; multi-resolution SVF/wall cache 0.1.0-beta32 - Bump 0.1.0-beta31 - Bump 0.1.0-beta30 - Reuse precomputed SVF and shadow matrices in tiled timeseries 0.1.0-beta29 - Configurable tile orchestration (workers, queue depth, prefetch) - Backpressure-controlled dispatch; memory-aware prefetch; adaptive worker count 0.1.0-beta28 - Optimized tiled timeseries; parallel tile execution via ThreadPoolExecutor 0.1.0-beta27 - Fix 4 tiling bugs (pipelining split, tile-size semantics, anisotropic sky, overlap buffer) - Free result arrays after writing to disk in timeseries mode 0.1.0-beta26 - Vegetation transmissivity for diffuse SVF; configurable leaf-off transmissivity - Expose vegetation parameters in QGIS (transmissivity, seasonal leaf dates) 0.1.0-beta25 - Fix multiple bugs: GVF shadow inversion, CDSM/TDSM clamping, thermal delay state mutation, nighttime NaN propagation, diffuse fraction division by zero, clearness index log(0), TMY date filter, polar winter altmax, missing conifer params 0.1.0-beta24 - Skip tiling for nighttime timesteps (single-pass full grid) 0.1.0-beta23 - Fix EPW hour-24 timestamp bug; fix hardcoded Gothenburg lat/lon defaults 0.1.0-beta22 - GPU pipelining for sustained utilisation; opt-in timing instrumentation 0.1.0-beta21 - Height-aware tile buffer (reduces tile count for short buildings) 0.1.0-beta20 - QGIS progress monitor for timeseries; auto-tile large rasters - Resource-aware tile sizing from real GPU/RAM limits 0.1.0-beta19 - Fix import sorting (ruff formatting) 0.1.0-beta18 - Enable anisotropic sky by default; port Perez model to Rust - Fix bitpacked shadow extraction; fix veg shadow init; release GIL 0.1.0-beta17 - Install solweig with --no-deps in QGIS (fixes gdal_array ABI crash) 0.1.0-beta16 - Catch all exceptions on import so upgrade prompt still appears 0.1.0-beta15 - Force GDAL backend via env var (fixes rasterio detection in QGIS) 0.1.0-beta14 - Gate plugin build on passing tests; fix CI test reload failure 0.1.0-beta13 - Add Location.from_epw(); enable anisotropic sky in tiled mode - Fix SVF cache reuse and validation; enforce release-mode Rust builds 0.1.0-beta12 - CI: create GitHub Release with wheels on tag push 0.1.0-beta11 - Fix PyPI upload: include LICENSE in sdist 0.1.0-beta10 - Auto-fill NaN with DEM ground reference; clamp near-ground noise 0.1.0-beta9 - Fix numpy dtype crash in QGIS; consolidate backend detection 0.1.0-beta8 - Fix plugin not appearing in Processing Toolbox; defer install prompt 0.1.0-beta7 - Publish workflow gates on passing tests 0.1.0-beta6 - Auto-detect outdated library and prompt to upgrade 0.1.0-beta5 - CI fixes: simplified build workflow; tags no longer trigger redundant workflows 0.1.0-beta4 - Library installed via pip (auto-prompted); EPW proxy support; remove bundled binaries 0.1.0-beta1 - First public beta - Tmrt and thermal comfort; SVF preprocessing; anisotropic sky; GPU shadows 0.1.0-alpha1 - Internal alpha - Single timestep and timeseries Tmrt; SVF; UTCI/PET; EPW import; tiled processing
yes
songololo
2026-02-26T09:31:06.262663+00:00
4.0.0
4.99.0
None
yes
Plugin Tags