[general]
name=DSM to DTM
qgisMinimumVersion=3.28
qgisMaximumVersion=4.99
description=Generate Digital Terrain Models (DTM) from Digital Surface Models (DSM). Removes buildings, vegetation, and cars.
version=0.4.1
author=Naman Jain
email=naman.jain@btech2015.iitgn.ac.in
about=A robust, pure-Python implementation of Progressive Morphological Filtering for bare-earth extraction. No external dependencies required beyond what QGIS provides.

tracker=https://github.com/seedlit/dsm2dtm/issues
repository=https://github.com/seedlit/dsm2dtm

tags=dem,dtm,dsm,terrain,morphological,filter,lidar,elevation,bare-earth

homepage=https://github.com/seedlit/dsm2dtm
category=Raster
icon=icon.png

hasProcessingProvider=yes

changelog=0.4.1
    - Pass the plugins.qgis.org security scan (no functional change)
    0.4.0
    - QGIS 4 support
    - Large rasters processed in tiles with multiple threads: bounded memory, per-tile progress, Cancel works
    - Accuracy fixes: full kernel radius applied, nodata no longer drags terrain down, uphill raster edges preserved, auto slope capped
    - Integer DSMs and NaN nodata supported; DTM never exceeds the DSM
