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QGIS Planet

A interactive command bar for QGIS

Something that has been on my mind for a long time is a interactive command interface for QGIS.  Something that you can easily open, run simple commands, and is interactive to ask for arguments when they are needed.

After using the command interface in Emacs for a little bit over the weekend – you can almost hear the Boos! from heavy Vim users :) – I thought this is something I must have in QGIS as well.  I’m sure it can’t be that hard to add.

So here it is.  A interactive command interface for QGIS.

commandbar

commandbar2

The command bar plugin (find it in the plugin installer) adds a simple interactive command bar to QGIS. Commands are defined as Python code and may take arguments.

Here is an example function:

@command.command("Name")
def load_project(name):
    """
    Load a project from the set project paths
    """
    _name = name
    name += ".qgs"
    for path in project_paths:
        for root, dirs, files in os.walk(path):
            if name in files:
                path = os.path.join(root, name)
                iface.addProject(path)
                return
    iface.addProject(_name)

All functions are interactive and if not all arguments are given when called it will prompt for each one.

Here is an example of calling the point-at function with no args. It will ask for the x and then the y

pointat

Here is calling point-at with all the args

pointatfunc

Functions can be called in the command bar like so:

my-function arg1 arg2 arg2

The command bar will split the line based on space and the first argument is always the function name, the rest are arguments passed to the function. You will also note that it will convert _ to - which is easier to type and looks nicer.

The command bar also has auto complete for defined functions – and tooltips once I get that to work correctly.

You can use CTRL + ; (CTRL + Semicolon), or CTRL + ,, to open and close the command bar.

What is a command interface without auto complete

autocomplete

Use Enter to select the item in the list.

How about a function to hide all the dock panels. Sure why not.

@command.command()
def hide_docks():
    docks = iface.mainWindow().findChildren(QDockWidget)
    for dock in docks:
        dock.setVisible(False)

alias command

You can also alias a function by calling the alias function in the command bar.

The alias command format is alias {name} {function} {args}

Here is an example of predefining the x for point-at as mypoint

-> alias mypoint point-at 100

point-at is a built in function that creates a point at x y however we can alias it so that it will be pre-called with the x argument set. Now when we call mypoint we only have to pass the y each time.

-> mypoint
(point-at) What is the Y?: 200

You can even alias the alias command – because why the heck not :)

-> alias a alias
a mypoint 100

a is now the shortcut hand for alias

WHY U NO USE PYTHON CONSOLE

The Python console is fine and dandy but we are not going for a full programming language here, that isn’t the point. The point is easy to use commands.

You could have a function called point_at in Python that would be

point_at(123,1331)

Handling incomplete functions is a lot harder because of the Python parser. In the end it’s easier and better IMO to just make a simple DSL for this and get all the power of a DSL then try and fit into Python.

It should also be noted that the commands defined in the plugin can still be called like normal Python functions because there is no magic there. The command bar is just a DSL wrapper around them.

Notes

This is still a bit of an experiment for me so things might change or things might not work as full expected just yet.

Check out the projects readme for more info on things that need to be done, open to suggestions and pull requests.

Also see the docs page for more in depth information


Filed under: Open Source, python, qgis Tagged: plugin, pyqgis, qgis

Generating chainage (distance) nodes in QGIS

Something that I need to do now and then is generate points along a line at supplied distance.  I had never really looked into doing it in QGIS until this question poped up on gis.stackexchange.com.  This is a quick blog post because I thought it was a pretty handy little thing to do.

In the development version there is a new method on QgsGeometry called interpolate. This method takes a distance and returns a point along a line at that distance. Perfect! We can then just wrap this in a loop and generate a point increasing the distance as we move along

from qgis.core import (QgsFeature, QgsGeometry,
                       QgsVectorLayer, QgsMapLayerRegistry,
                       QgsField)
from PyQt4.QtCore import QVariant
from qgis.utils import iface

def createPointsAt(distance, geom):
    length = geom.length()
    currentdistance = distance
    feats = []

    while currentdistance < length:
        # Get a point along the line at the current distance
        point = geom.interpolate(currentdistance)
        # Create a new QgsFeature and assign it the new geometry
        fet = QgsFeature()
        fet.setAttributeMap( { 0 : currentdistance } )
        fet.setGeometry(point)
        feats.append(fet)
        # Increase the distance
        currentdistance = currentdistance + distance

    return feats

def pointsAlongLine(distance):
    # Create a new memory layer and add a distance attribute
    vl = QgsVectorLayer("Point", "distance nodes", "memory")
    pr = vl.dataProvider()
    pr.addAttributes( [ QgsField("distance", QVariant.Int) ] )
    layer = iface.mapCanvas().currentLayer()
    # Loop though all the selected features
    for feature in layer.selectedFeatures():
        geom = feature.geometry()
        features = createPointsAt(distance, geom)
        pr.addFeatures(features)
        vl.updateExtents()

    QgsMapLayerRegistry.instance().addMapLayer(vl)

The above code might look a bit scary at first if you have never done any Python/pyqgis but hopefully the comments will ease the pain a little. The main bit is the createPointsAt function.

Cool! If we want to use this we can just stick it in a file in the .qgis/python folder (lets call it pointtools.py) and then run import pointtools in the python console.

So lets have a go. First select some objects then run the following in the Python Console

import pointtools
pointtools.pointsAlongLine(40)

That will generate a point every 40 meters along then selected lines

Distance nodes along line in qgis-dev

To generate nodes along different lines, select the new features, then call pointtools.pointsAlongLine(40) in the Python console.

Simple as that!

(Who knows, someone (maybe me) might even add this as a core object function in QGIS in the future)


Filed under: Open Source, qgis Tagged: language python, Open Source, osgeo, pyqgis, python, qgis, qgis-tips, Quantum GIS, tips

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